#ifndef BASECLASS
 #define BASECLASS

#include "Heap.h"
#include "..\\GLTools\\GLTools.h"

/**** Base Class ****/
class CBase {
	public:
		CBase  *previous, *next;
		CHeap  *Heap;

	public:
		CBase() { previous = NULL; next = NULL; };
						
		virtual void  Init() {};
		virtual void  Draw() {};
};


#endif