#ifndef HEAP
 #define HEAP

#include ".\\Code\\Main Part\\inc_gl.h"
#include "..\\GLTools\\GLTools.h"

/**** Heap ****/
/* Enviroment for all 
CBaseClass objects */

class CHeap {
public: 
	// Environmental Variables //
	GLTFrame  frame;

public:
	CHeap ();
	~CHeap () { }

};


//----------------------------------------------------------------


// Constructor
CHeap :: CHeap ()
{ 
	gltInitFrame(&frame);
};


#endif