Build Log
  

Build started: Project: Main, Configuration: Release|Win32

Command Lines
  
Creating temporary file "b:\Study\5 sem\5.Mash Graph\SOURCE\2007.11.09 - V1.Mitay\Main\Release\RSP0000017803528.rsp" with contents
[
/O2 /GL /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MD /Yu"stdafx.h" /Fp"Release\Main.pch" /Fo"Release\\" /Fd"Release\vc80.pdb" /W3 /c /Wp64 /Zi /TP ".\Code\Vector\Vector4D.cpp"

".\Code\Vector\Vector3D.cpp"

".\Code\Vector\Vector2D.cpp"

".\Code\Vector\Vector.cpp"

".\Code\Vector\Quaternion.cpp"

".\Code\Vector\Matrix3D.cpp"

".\Code\Vector\Matrix.cpp"

".\Code\LibTexture\ZipFileSystem.cpp"

".\Code\LibTexture\TgaLoader.cpp"

".\Code\LibTexture\Texture.cpp"

".\Code\LibTexture\PngLoader.cpp"

".\Code\LibTexture\libTexture3D.cpp"

".\Code\LibTexture\libTexture.cpp"

".\Code\LibTexture\JpegLoader.cpp"

".\Code\LibTexture\FileSystem.cpp"

".\Code\LibTexture\DdsLoader.cpp"

".\Code\LibTexture\Data.cpp"

".\Code\LibTexture\CompressedTexture.cpp"

".\Code\LibTexture\BmpLoader.cpp"

".\Code\LibExt\libExt.cpp"

".\Code\GLTools\WriteTGA.cpp"

".\Code\GLTools\VectorMath.cpp"

".\Code\GLTools\UnitAxes.cpp"

".\Code\GLTools\torus.cpp"

".\Code\GLTools\Stopwatch.cpp"

".\Code\GLTools\sphere.cpp"

".\Code\GLTools\MatrixMath.cpp"

".\Code\GLTools\LoadTGA.cpp"

".\Code\GLTools\GetExtensionPointer.cpp"

".\Code\GLTools\FrameMath.cpp"

".\Main.cpp"
]
Creating command line "cl.exe @"b:\Study\5 sem\5.Mash Graph\SOURCE\2007.11.09 - V1.Mitay\Main\Release\RSP0000017803528.rsp" /nologo /errorReport:prompt"
Creating temporary file "b:\Study\5 sem\5.Mash Graph\SOURCE\2007.11.09 - V1.Mitay\Main\Release\RSP0000027803528.rsp" with contents
[
/O2 /GL /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MD /Yc"stdafx.h" /Fp"Release\Main.pch" /Fo"Release\\" /Fd"Release\vc80.pdb" /W3 /c /Wp64 /Zi /TP ".\stdafx.cpp"
]
Creating command line "cl.exe @"b:\Study\5 sem\5.Mash Graph\SOURCE\2007.11.09 - V1.Mitay\Main\Release\RSP0000027803528.rsp" /nologo /errorReport:prompt"
Output Window
  
Compiling...
stdafx.cpp
Compiling...
Vector4D.cpp
.\Code\Vector\Vector4D.cpp(64) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
Vector3D.cpp
.\Code\Vector\Vector3D.cpp(58) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
Vector2D.cpp
.\Code\Vector\Vector2D.cpp(34) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
Vector.cpp
.\Code\Vector\Vector.cpp(41) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
Quaternion.cpp
.\Code\Vector\Quaternion.cpp(176) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
Matrix3D.cpp
.\Code\Vector\Matrix3D.cpp(464) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
Matrix.cpp
.\Code\Vector\Matrix.cpp(298) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
ZipFileSystem.cpp
.\Code\LibTexture\ZipFileSystem.cpp(257) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
TgaLoader.cpp
.\Code\LibTexture\TgaLoader.cpp(574) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
Texture.cpp
.\Code\LibTexture\Texture.cpp(126) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
PngLoader.cpp
.\Code\LibTexture\PngLoader.cpp(231) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
libTexture3D.cpp
.\Code\LibTexture\libTexture3D.cpp(268) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
libTexture.cpp
.\Code\LibTexture\libTexture.cpp(1077) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
JpegLoader.cpp
.\Code\LibTexture\JpegLoader.cpp(223) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
FileSystem.cpp
.\Code\LibTexture\FileSystem.cpp(21) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
DdsLoader.cpp
.\Code\LibTexture\DdsLoader.cpp(615) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
Data.cpp
.\Code\LibTexture\Data.cpp(141) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
CompressedTexture.cpp
.\Code\LibTexture\CompressedTexture.cpp(67) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
BmpLoader.cpp
.\Code\LibTexture\BmpLoader.cpp(434) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
libExt.cpp
.\Code\LibExt\libExt.cpp(666) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
Compiling...
WriteTGA.cpp
.\Code\GLTools\WriteTGA.cpp(117) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
VectorMath.cpp
.\Code\GLTools\VectorMath.cpp(123) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
UnitAxes.cpp
.\Code\GLTools\UnitAxes.cpp(80) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
torus.cpp
.\Code\GLTools\torus.cpp(55) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
Stopwatch.cpp
.\Code\GLTools\Stopwatch.cpp(47) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
sphere.cpp
.\Code\GLTools\sphere.cpp(62) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
MatrixMath.cpp
.\Code\GLTools\MatrixMath.cpp(258) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
LoadTGA.cpp
.\Code\GLTools\LoadTGA.cpp(121) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
GetExtensionPointer.cpp
.\Code\GLTools\GetExtensionPointer.cpp(58) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
FrameMath.cpp
.\Code\GLTools\FrameMath.cpp(219) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
Main.cpp
Results
  
Build log was saved at "file://b:\Study\5 sem\5.Mash Graph\SOURCE\2007.11.09 - V1.Mitay\Main\Release\BuildLog.htm"
Main - 30 error(s), 0 warning(s)