| Build Log |
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| Command Lines |
Creating temporary file "b:\Study\5 sem\5.Mash Graph\SOURCE\2007.11.09 - V1.Mitay\Main\Release\RSP0000017803528.rsp" with contents [ /O2 /GL /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MD /Yu"stdafx.h" /Fp"Release\Main.pch" /Fo"Release\\" /Fd"Release\vc80.pdb" /W3 /c /Wp64 /Zi /TP ".\Code\Vector\Vector4D.cpp" ".\Code\Vector\Vector3D.cpp" ".\Code\Vector\Vector2D.cpp" ".\Code\Vector\Vector.cpp" ".\Code\Vector\Quaternion.cpp" ".\Code\Vector\Matrix3D.cpp" ".\Code\Vector\Matrix.cpp" ".\Code\LibTexture\ZipFileSystem.cpp" ".\Code\LibTexture\TgaLoader.cpp" ".\Code\LibTexture\Texture.cpp" ".\Code\LibTexture\PngLoader.cpp" ".\Code\LibTexture\libTexture3D.cpp" ".\Code\LibTexture\libTexture.cpp" ".\Code\LibTexture\JpegLoader.cpp" ".\Code\LibTexture\FileSystem.cpp" ".\Code\LibTexture\DdsLoader.cpp" ".\Code\LibTexture\Data.cpp" ".\Code\LibTexture\CompressedTexture.cpp" ".\Code\LibTexture\BmpLoader.cpp" ".\Code\LibExt\libExt.cpp" ".\Code\GLTools\WriteTGA.cpp" ".\Code\GLTools\VectorMath.cpp" ".\Code\GLTools\UnitAxes.cpp" ".\Code\GLTools\torus.cpp" ".\Code\GLTools\Stopwatch.cpp" ".\Code\GLTools\sphere.cpp" ".\Code\GLTools\MatrixMath.cpp" ".\Code\GLTools\LoadTGA.cpp" ".\Code\GLTools\GetExtensionPointer.cpp" ".\Code\GLTools\FrameMath.cpp" ".\Main.cpp" ] Creating command line "cl.exe @"b:\Study\5 sem\5.Mash Graph\SOURCE\2007.11.09 - V1.Mitay\Main\Release\RSP0000017803528.rsp" /nologo /errorReport:prompt" Creating temporary file "b:\Study\5 sem\5.Mash Graph\SOURCE\2007.11.09 - V1.Mitay\Main\Release\RSP0000027803528.rsp" with contents [ /O2 /GL /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MD /Yc"stdafx.h" /Fp"Release\Main.pch" /Fo"Release\\" /Fd"Release\vc80.pdb" /W3 /c /Wp64 /Zi /TP ".\stdafx.cpp" ] Creating command line "cl.exe @"b:\Study\5 sem\5.Mash Graph\SOURCE\2007.11.09 - V1.Mitay\Main\Release\RSP0000027803528.rsp" /nologo /errorReport:prompt" |
| Output Window |
Compiling... stdafx.cpp Compiling... Vector4D.cpp .\Code\Vector\Vector4D.cpp(64) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Vector3D.cpp .\Code\Vector\Vector3D.cpp(58) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Vector2D.cpp .\Code\Vector\Vector2D.cpp(34) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Vector.cpp .\Code\Vector\Vector.cpp(41) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Quaternion.cpp .\Code\Vector\Quaternion.cpp(176) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Matrix3D.cpp .\Code\Vector\Matrix3D.cpp(464) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Matrix.cpp .\Code\Vector\Matrix.cpp(298) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? ZipFileSystem.cpp .\Code\LibTexture\ZipFileSystem.cpp(257) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? TgaLoader.cpp .\Code\LibTexture\TgaLoader.cpp(574) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Texture.cpp .\Code\LibTexture\Texture.cpp(126) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? PngLoader.cpp .\Code\LibTexture\PngLoader.cpp(231) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? libTexture3D.cpp .\Code\LibTexture\libTexture3D.cpp(268) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? libTexture.cpp .\Code\LibTexture\libTexture.cpp(1077) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? JpegLoader.cpp .\Code\LibTexture\JpegLoader.cpp(223) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? FileSystem.cpp .\Code\LibTexture\FileSystem.cpp(21) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? DdsLoader.cpp .\Code\LibTexture\DdsLoader.cpp(615) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Data.cpp .\Code\LibTexture\Data.cpp(141) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? CompressedTexture.cpp .\Code\LibTexture\CompressedTexture.cpp(67) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? BmpLoader.cpp .\Code\LibTexture\BmpLoader.cpp(434) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? libExt.cpp .\Code\LibExt\libExt.cpp(666) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Compiling... WriteTGA.cpp .\Code\GLTools\WriteTGA.cpp(117) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? VectorMath.cpp .\Code\GLTools\VectorMath.cpp(123) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? UnitAxes.cpp .\Code\GLTools\UnitAxes.cpp(80) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? torus.cpp .\Code\GLTools\torus.cpp(55) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Stopwatch.cpp .\Code\GLTools\Stopwatch.cpp(47) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? sphere.cpp .\Code\GLTools\sphere.cpp(62) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? MatrixMath.cpp .\Code\GLTools\MatrixMath.cpp(258) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? LoadTGA.cpp .\Code\GLTools\LoadTGA.cpp(121) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? GetExtensionPointer.cpp .\Code\GLTools\GetExtensionPointer.cpp(58) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? FrameMath.cpp .\Code\GLTools\FrameMath.cpp(219) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Main.cpp |
| Results |
Build log was saved at "file://b:\Study\5 sem\5.Mash Graph\SOURCE\2007.11.09 - V1.Mitay\Main\Release\BuildLog.htm" Main - 30 error(s), 0 warning(s) |